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Inventory Shop for 1.2.x arrives! - Printable Version

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RE: Inventory Shop for 1.2.x arrives! - azulknight - 11-14-2006 11:02 PM

Hah, I like a lot of those descriptions in the summon shop.

Typos:

Desc. for Headwear R We: "Protect your noggin with Headwaear R We!" should be Headwear
Desc. for Khari's: "not-so-invidiual" should be individual
Summon Temp Agency: Fish - "Poeseidon?" should be Poseidon? unless the sardine's emulating dark poets now
Paymore Shoes: Crystal Boots are still "made of silver".
Nucessories: Star Pendent should be Pendant.
Blades'n'stuff: Crystal Lance's desc says "A lance imbued with crystaled." I think that's a typo, anyway.


RE: Inventory Shop for 1.2.x arrives! - sXeAndriex - 11-15-2006 12:47 AM

-Shadow- Wrote:.....any chance I could get my full dragoon and wind elemental back? Please?
I worked hard for all that..
If posting is work, you're doing it wrong.


RE: Inventory Shop for 1.2.x arrives! - Flipkat - 11-15-2006 12:54 AM

I like the added equipment choices.
Now to start some threads...


RE: Inventory Shop for 1.2.x arrives! - *NightWind* - 11-15-2006 01:04 AM

Yay! The Magical Forest exists! Like the book titles - they have an amusing twist to it.

I bet the whips are going to be a total sellout...


RE: Inventory Shop for 1.2.x arrives! - Shadowhunter - 11-15-2006 08:22 AM

sXeAndriex Wrote:
-Shadow- Wrote:.....any chance I could get my full dragoon and wind elemental back? Please?
I worked hard for all that..
If posting is work, you're doing it wrong.

*rolls his eyes* I posted a lot for it. All 9.5k...


RE: Inventory Shop for 1.2.x arrives! - shaventalz - 11-15-2006 11:43 AM

Love the store names.

I cry for the loss of the Spam elemental.


RE: Inventory Shop for 1.2.x arrives! - Butts McCoy - 11-15-2006 05:27 PM

Mind if I submit some ideas in here?

I'll start off with

HAT

Wizard Hat - Now you just need a robe!

If you're taking ideas, I'll submit more later.


RE: Inventory Shop for 1.2.x arrives! - E-mouse - 11-15-2006 05:37 PM

Spam's back now.

I love the descriptions of the elements, among many other things.

Other suggestions:
- Merge armor and clothing stores, and/or split clothing into 'top/suits' and 'pants' categories. It's slightly redundant.
- More selection for footwear; not everyone wears boots. A free "barefoot" for shits and giggles may be good, too.
- On more personal selection notes, I'd like to see a 'headband' hat. Various colors if you feel like it, or just leave it indeterminate for more flexibility.


RE: Inventory Shop for 1.2.x arrives! - Darg - 11-15-2006 05:48 PM

Jeremy Monesu Wrote:A free "barefoot" for shits and giggles may be good, too.
For the monk in all of us. Well, most of us. Or...some of...
Nevermind. I still support, if only for the giggles part.


RE: Inventory Shop for 1.2.x arrives! - shaventalz - 11-15-2006 06:10 PM

Webby, my poor eyes!
Why'd you have to go and make those horrible elemental puns?


RE: Inventory Shop for 1.2.x arrives! - E-mouse - 11-15-2006 06:17 PM

Because they're AWESOME

Edit: On that note, Webby should have the Pun Elemental :{


RE: Inventory Shop for 1.2.x arrives! - Fighter143 - 11-15-2006 06:22 PM

Puns? what puns?

*goes look*

Oi.....OW. *starts banging head against desk* MUST....ELIMINATE...PUNS...FROM....BRAIN.....GAAHHHH


RE: Inventory Shop for 1.2.x arrives! - shaventalz - 11-15-2006 06:22 PM

Well sure they're awesome. That just makes it worse - you force yourself to keep reading them because they're so good.


RE: Inventory Shop for 1.2.x arrives! - Flipkat - 11-15-2006 07:39 PM

What to save for first, that's the question...


RE: Inventory Shop for 1.2.x arrives! - E-mouse - 11-15-2006 07:42 PM

*glances at Fighter's equipment*

*sighs*

Well, so much for that plan.


RE: Inventory Shop for 1.2.x arrives! - Shadowhunter - 11-15-2006 07:48 PM

For the love of Chocobos, Fighter! Quit abusing the system!


RE: Inventory Shop for 1.2.x arrives! - masamunemaniac - 11-15-2006 08:38 PM

He only abused it once, so there's no need to tell him to quit doing it. I mean, you can't stop doing something you've already stopped doing, right?

Also, it's not like it's reverseable either. Even if he goes back to a cheap weapon, he's still going to be a million nils in debt.

And it's good that Fighter abused it - by doing so identifies loopholes for the next iteration/update of the system. Paladin giving himself that ultimate equipment last time, followed by me giving myself the custom/html equipment may well have been a contribution towards the updates. At least now it's not possible to fake your points, meaning that you know when someone's abusing the system.

Which brings me onto the next point - if that's the extent of how we can abuse, we can make abuse "punishable" by stripping of equipment and resetting nil to zero. Of course, Paladin's equipment should be reset, but not to zero (testing for an exploit is not the same as deliberate exploitation).

So don't be angry, he's done a good deed.


RE: Inventory Shop for 1.2.x arrives! - Fighter143 - 11-15-2006 08:52 PM

On one hand, having Symbolism sword is nice. On the other hand, I must post exactly.......124975 more times counting this one until im back into the positives.


RE: Inventory Shop for 1.2.x arrives! - E-mouse - 11-15-2006 09:09 PM

... didn't see that negative sign there. That'd explain it.

Well, at least it doesn't produce money out of nowhere like the last big bug.


RE: Inventory Shop for 1.2.x arrives! - Fighter143 - 11-15-2006 09:43 PM

There we go, back in the postitives