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Reka sucks. - Printable Version

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Reka sucks. - Gary Oak - 04-18-2008 11:50 PM


There's an obvious problem here. Reka, at the same cost,sac, and ability, has +10/+5. But in return she loses self-healing and she's unique. She's not even good in a robot deck, Paladin Lifegivers are much better choices to run if you want healing. Paladin Lifegivers also get Paladin synergy(which, in this case, is worse more than her hero synergy. How many hero robots are there? Spybot? I'm sure you'll be running Reka to heal a 60/20 quick hit monster. Especially if there's only two of them in your deck.)

She needs either a completely new ability, or something tacked on to her current ability. If we dropped her to [Image: lmana.gif]3, she'd pretty much do what Ardam does but she would suck at that. If we gave her a stat and cost increase, then she'll just be a beatstick with a bad ability. Pretty much she needs an ability change like Howard did. She's slightly different, but still. Personally, I'd be fine with her giving +10 life to the robot she heals, but I really doubt people want to see that with a card like The Creator running around.

My suggestion would be to sort of make her like a robot-only Inn.

[Image: abilitypointer.gif][Image: lmana.gif] Target robot is healed.

It's not a complete change, but it'll at least make her worth running in a robot deck.


RE: Reka sucks. - Bubbleman - 04-18-2008 11:54 PM

+5 life and she'll be fine. At -1[Image: lmana.gif] cost she'd be a broken weenie since the average 3 mana monster is 30/30.


RE: Reka sucks. - Serith - 04-18-2008 11:56 PM

Before anyone else says anything, yes, I have played both and Reka really is worse than Paladin Lifegiver in a robot deck.

I don't believe stats are the way to go. She's a healer right now - her ability is what sets her apart from the other generic beatstick heroes. Unfortunately her ability is a little too restricted in scope and power - and that's what I think needs a boost.

If you want to boost her stats, fine, boost her stats. At that rate let's also remove her ability. We can even rename her Karn, cause that's what she'll be.


RE: Reka sucks. - webrunner - 04-18-2008 11:57 PM

There's also the full-heal ability or temp life.


RE: Reka sucks. - Bubbleman - 04-18-2008 11:58 PM

In my Chrome Dragon deck she actually works quite well.

Edit: After thinking about it a little more, her stats actually aren't that far below the curve. She is a beastick with sucky robot synergies. She has -8/+7 and hero synergies compared to Detestai or just -5/0 in comparison to Karn.


RE: Reka sucks. - Blue_Elite - 04-19-2008 12:01 AM

Better than if you had used Paladin Lifegiver in Reka's place?

Just a note on Howard: Howard was an exact copy of war Ardam, type and all, but with crappier speed and stats for no apparent reason. web agreed that we didn't need 2 exact copies of the same card (i.e. numbers change and speed boost) so he allowed an addition/change to Howard.


RE: Reka sucks. - *NightWind* - 04-19-2008 12:05 AM

Am I the only who got weird thoughts when I read that title?

* *NightWind* should stop reading Wicked Powered before stepping into professional forums.

* *NightWind* should also think up of something that related to balance...

Reka is cute.


RE: Reka sucks. - Serith - 04-19-2008 12:05 AM

I've played several robot decks, and each time Paladin Lifegiver made the deck better than Reka.


RE: Reka sucks. - Gary Oak - 04-19-2008 12:05 AM

Blue_Elite Wrote:Just a note on Howard: Howard was an exact copy of war Ardam, type and all, but with crappier speed and stats for no apparent reason. web agreed that we didn't need 2 exact copies of the same card (i.e. numbers change and speed boost) so he allowed an addition/change to Howard.


Yes, I do realize that. I even asked Runner if he'd be fine with tacking an extra ability onto Reka/changing the ability prior to posting this thread because the situation is slightly different.

at Bubbleman, no one recommended giving her -[Image: lmana.gif] cost. I recommended giving her an ability that didn't dizzy her costing [Image: lmana.gif] per use. Also I want to second Blue's question, have you ever tried replacing her with Paladin Lifegiver?


RE: Reka sucks. - Blue_Elite - 04-19-2008 12:10 AM

@*NightWind*: You have a sick sick mind. Why the heck have you not come to IRC during after hours?

If web has already approved a change, then there's no problem.


RE: Reka sucks. - *NightWind* - 04-19-2008 12:14 AM

Blue_Elite Wrote:@*NightWind*: You have a sick sick mind. Why the heck have you not come to IRC during after hours?
You know what happens after hours - right?


RE: Reka sucks. - Bubbleman - 04-19-2008 12:35 AM

@Noodle:

Noodle Wrote:If we dropped her to [Image: lmana.gif]3, she'd pretty much do what Ardam does but she would suck at that.

You were acting like she'd still suck at 3[Image: lmana.gif] and I was saying she'd be broken. Or I misunderstood your point.


RE: Reka sucks. - Serith - 04-19-2008 01:22 AM

He meant re-statting her for the 3[Image: lmana.gif] bracket.


RE: Reka sucks. - Bubbleman - 04-19-2008 01:34 AM

In that case, carry on.


RE: Reka sucks. - Ultros - 04-19-2008 01:44 AM

A proposal for a non-numbers change with justification? In the same post? I like this trend.

Haven't tried using the card myself, but the arguments for boosting her sound solid. Not voting for a particular change at the moment, but I'll suggest '[Image: abilitypointer.gif][Image: abilitydizzy.gif] Target robot's life is set to its default life' as another option.


RE: Reka sucks. - NOLDER - 04-19-2008 01:52 AM

i like ultros's suggestion myself


RE: Reka sucks. - sXeAndriex - 04-19-2008 01:56 AM

Mm, it sounds good to me for now. If it doesn't work, we could always change it to the "[Image: abilitypointer.gif][Image: lmana.gif] Heal robot" later on. The only issue I see is that of Exosuit. Wouldn't it return the monster to it's pre-exo life?


RE: Reka sucks. - Ultros - 04-19-2008 02:04 AM

It would, but Exo-Suit and Shadowforce Heart already work like that with other cards with that ability. The usual weirdness with how those cards are coded, though one could argue that it actually makes sense here (the monster's 'default life' is the pre-Exo Suit life, after all).

But yeah, it would mean that there would be cases where the current ability is better on Exo Suited monsters than the one I suggested.


RE: Reka sucks. - sXeAndriex - 04-19-2008 02:09 AM

Given the amount of robots in the game, it's really of little difference. I just figured it should be mentioned here. I still support said concept.


RE: Reka sucks. - Gary Oak - 04-19-2008 02:17 AM

I'd be fine with changing her to [Image: abilitypointer.gif][Image: abilitydizzy.gif] Target robots' life is set to its default life and seeing if it needs to be changed from there.

It'd give me a reason to bring back the BoS/Giant Snowman deck.