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ADVENTURERS! MtG cards!
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08-03-2006, 02:08 PM
Post: #41
RE: ADVENTURERS! MtG cards!
Uh... this thread's been dead for about six months. I'm not sure it's even checked by the original poster anymore.

In general, the community here dislikes having old threads resurrected (or 'necroed' since the act is also known as thread necromancery), unless there's something new and relevant to add to the discussion. I'm a little upset that you didn't take the time to think through possible effects for your suggestions, but I'll leave this be since you at least had some content to add. Just next time, check the most recent reply timestamp (far lower left of each post).

(And so you understand why people don't like thread necromancery: It can be very annoying to check what looks like a 'new' thread, since you don't remember reading it before, only to realize that it's something from five months ago revived by only one or two posts at the end. It can be especially annoying for long threads that would be of interest to you, since those are more time-consuming to reread...)

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08-03-2006, 04:22 PM
Post: #42
RE: ADVENTURERS! MtG cards!
Necromancy, not necromancery.
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08-03-2006, 04:37 PM
Post: #43
RE: ADVENTURERS! MtG cards!
Meh. I haven't been sleeping well. :{

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08-03-2006, 06:30 PM
Post: #44
RE: ADVENTURERS! MtG cards!
I'm really sorry about the necromancy thing. In other boards I've been in nobody really cared about it.
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08-03-2006, 06:55 PM
Post: #45
RE: ADVENTURERS! MtG cards!
The threshold for such things usually depends on how active a forum is. There's new posts here on a daily basis, so threads more than a few weeks old are often forgotten and left for dead. Reviving them without a good reason - something substantial to add, or new relevance of the topic - is often frowned upon since it can be confusing.

Just letting you know for the future. Most people end up doing it once or twice, by accident or on purpose.

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10-08-2006, 05:44 AM
Post: #46
RE: ADVENTURERS! MtG cards!
Shouldn't at least one of the forms of Khrima have an ability that brings one or all creatures an opponent control to 1 toughness?

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10-08-2006, 06:19 AM
Post: #47
RE: ADVENTURERS! MtG cards!
Shouldn't you at least read the last ten posts of a thread?

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10-08-2006, 02:49 PM
Post: #48
RE: ADVENTURERS! MtG cards!
You mean about the thread being dead.
I hope you can forgive me for trying to "exhume"
It must be really annoying when peeople "Dredge" up the past.

Also forgive the bad puns. I couldn't help it

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