Poll: What Class whould Khrima Be?(Negate the male/female part)
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If Khrima was A char on Diablo..
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12-16-2006, 06:10 AM
Post: #1
If Khrima was A char on Diablo..
Well what one do you think he whould be I personly think he whould be a necromancer.. but thats me

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12-16-2006, 02:34 PM
Post: #2
RE: If Khrima was A char on Diablo..
None of the above.

Reason is because none of them have any laser based abilities.

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12-16-2006, 03:02 PM
Post: #3
RE: If Khrima was A char on Diablo..
Obviously a Paladin of Lasurius.

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12-16-2006, 10:44 PM
Post: #4
RE: If Khrima was A char on Diablo..
Arsonic Wrote:None of the above.

Reason is because none of them have any laser based abilities.

Lighting sorcys have thunder.. witch is basicly a lazer..o.o

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12-16-2006, 10:45 PM
Post: #5
RE: If Khrima was A char on Diablo..
Someone'd have to mod in a new class: Lasermancer.

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12-17-2006, 02:08 PM
Post: #6
RE: If Khrima was A char on Diablo..
Thunder is not basically a laser. Thunder is the sound made by lightning. Nothing lasery about sound. Then lasers are super-heated light while lightning is electricity. Totally different.

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12-17-2006, 07:43 PM
Post: #7
RE: If Khrima was A char on Diablo..
The most laser-like thing I can think of off the top of my head are the balls of energy that the Succubi from Diablo 1 fire at you. And more because it's red glowing energy stuff than a focused beam.

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12-17-2006, 09:41 PM
Post: #8
RE: If Khrima was A char on Diablo..
There are succubi in the last act of the expansion pack, so a Necromancer with max raise to get an army of them would probably be the closest you could get.

It'd only really be appropriate for that one act though...

Arsonic really has the best point. Icon_razz

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12-17-2006, 10:18 PM
Post: #9
RE: If Khrima was A char on Diablo..
I'd say Necro. Cause he makes robots to do his will.

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12-18-2006, 03:59 AM
Post: #10
RE: If Khrima was A char on Diablo..
what about the skeletal mages
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12-18-2006, 08:26 AM
Post: #11
RE: If Khrima was A char on Diablo..
What about them?

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12-18-2006, 08:51 AM
Post: #12
RE: If Khrima was A char on Diablo..
They fire firebolts, icebolts and poison bolts don't they? Nothing remotely energy-like, iirc.

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12-18-2006, 05:48 PM
Post: #13
RE: If Khrima was A char on Diablo..
Yeah, you'd need some of electricbolt for that...

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12-18-2006, 05:59 PM
Post: #14
RE: If Khrima was A char on Diablo..
Sephy Wrote:Lighting sorcys have thunder.. witch is  basicly a lazer..o.o

Ah, another Lighting Sorcy player. I had forgotten, briefly, about the Hell Home Improvement expansion pack. The Lighting Sorcy's various lighting fixture arrays really does bring out the shine in Diablo II environments. I personally enjoy the "Fancy Chandelier" move, which really brings a satan-possessed cavern together, especially when dropped on unsuspecting minions of hell. Far better than the Carpentrymancer's endless hut building, unless you have his Avante Garde Construction skill maxed for the MC Escher level stairs, and definitely more versatile than the Plumbadin's Clogged Pipe skill, which is really just more disgusting than anything else.

Back on topic, I believe you meant the Lightning skill, not the Thunder skill, as there is no Thunder Skill. Lightning fires a steady stream of lightning that pierces through enemies. Much like a laser, yes.

Khrima would most likely resemble that, but I'd give him Diablo's "Red Lightning" move, which was very similiar, but fired constantly (rather than in short bursts) and was red...like a laser.

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12-18-2006, 09:50 PM
Post: #15
RE: If Khrima was A char on Diablo..
Meh, I'd have to make him as a Necromancer for the minions/summons. He's basically a mage with a minor in robotics.

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12-18-2006, 10:28 PM
Post: #16
RE: If Khrima was A char on Diablo..
The irony is, now that I think about it, I'm pretty sure I HAD a D2 Necromancer named Khrima.

Huh. Go figure.

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12-18-2006, 11:03 PM
Post: #17
RE: If Khrima was A char on Diablo..
Flipkat Wrote:Meh, I'd have to make him as a Necromancer for the minions/summons. He's basically a mage with a minor in robotics.

Seems to me like it's the other way around...

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12-19-2006, 01:27 AM
Post: #18
RE: If Khrima was A char on Diablo..
I agree with Shadow; Khrima's less of a mage than he is a mechanic. My evidence is that he's surrounded by more robots than he is magic-y stuff. If he were more magically inclined, he'd have more magical or magically-powered minions. Even his "magical" transformations toward the end seemed more mechanically derived than magically powered. Not to say that the machines aren't powered by magic, but still.

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12-19-2006, 08:15 AM
Post: #19
RE: If Khrima was A char on Diablo..
Yeah....what uses of magic does he even show? You never see him fighting, except at the end- and that's largely mechanical. And the Mallet of Extreme Pain isn't a magic attack.

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12-19-2006, 02:43 PM
Post: #20
RE: If Khrima was A char on Diablo..
Children, children. Khrima majored in General Villainy and minored in Evil Magic. He never even studied technology, it was just a hobby.
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