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Create-A-Card Competition
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10-30-2007, 05:25 PM
Post: #361
RE: Create-A-Card Competition
I like Khaos Generals to use excessive amounts of [Image: dmana.gif].

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Who can tell him what will happen under the sun after he is gone?"
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10-30-2007, 05:47 PM
Post: #362
RE: Create-A-Card Competition
(Evil): All mana costs associated with this entity are converted to [Image: dmana.gif].

12[Image: dmana.gif]
Evilageddon
Cast Spell
All entities gain (Evil)
Speed_1

5[Image: dmana.gif]
Curse of Villainy
Attach Modifier to Entity
Entity this is attached to gains (Evil)

9[Image: dmana.gif]
3[Image: dmana.gif]
Evil Mastermind
Call Evil Villain
All monsters you control gain (Evil)
[Image: abilitypointer.gif]3[Image: dmana.gif] Target Effect gains (Evil) until end of turn
"All according to plan"
12/63
Speed_3
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10-30-2007, 06:15 PM
Post: #363
RE: Create-A-Card Competition
(Persistent) When this creature is destroyed a token copy is put into play.

[Image: DedicatedGuardian.jpg] [Image: DealWithDarkness.jpg]
Got lazy with card art, so you get my filler image

What the fun in being normal?
Final Fantasy IX Fan Dub ( I play the Black Waltz 1, 2 &3)
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10-30-2007, 06:41 PM
Post: #364
RE: Create-A-Card Competition
Castile Wrote:Fear Dragon's kinda comparable to Black Dragon. Instead of destruction, it chronitons at half the cost sans dizzying, but it has (Invisible Attack)(Entrenching) vs most monsters in the game. I'd say it's way too strong based on that.

Looking at it again, I agree. The problem is that, unlike (Invisible Attack) and (Entrenching), (Intimidating) has a cut off point. This makes the dragon unable to stand up to larger monsters as effectively, but very effective against little ones. Given that it can use its ability against the big ones, this seems reasonable. I've lowered the attack stat to 50.

Sasha Wrote:Fear dragoon is way too powerful. Get a BoS, and every turn, bounce all your opponent's monsters, attack, repeat. Currently the game is balanced so that there is pretty much no way to utilize all your Dmana once you generate over 20-30 a turn, because the only card that can be reused like that is Robot Duplicate and that Gremlin creator card, I forgot what it's called, and even then, there's not that much you can do with that mana, i.e. there's no way to ensure a win even if you have the mana and those cards. DLK is a notable exception.

I like the ability the way it is, I think if you're generating 20+ black mana per turn, you're doing something right, and this makes use of that. I also think the ability is costed about right, but hey, I've been wrong before.

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10-30-2007, 07:03 PM
Post: #365
RE: Create-A-Card Competition
Also, I'll judge in about a week or so, to give everybody enough time, and to know when to expect a result Icon_razz

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10-30-2007, 10:28 PM (This post was last modified: 10-30-2007 10:36 PM by Sasha.)
Post: #366
RE: Create-A-Card Competition
OK, yeah, I meant Khrima's Tower, I just couldn't remember the name of it.  You cannot use Cannabalize that much because it requires a card every time, and you cannot load your deck with Cannabalize-s because that would make them pop up in the beginning of a game and slow you down. And about the Fear Dragoon, though I would've went a little further, I suppose an attack of 50 is a step in the right direction, after all it is your card, not mine.  At least 50 attack it makes it more comparable to Pirate Captain.
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10-31-2007, 08:37 PM
Post: #367
RE: Create-A-Card Competition
(Duality) A monster card that can be played in the effect area in order to gain a different ability or to keep the monster field free.

Generatron
[Image: gmana.gif]1
[Image: gmana.gif]1
call Robot Generator
10/10
(Duality)
When played as an effect, Generate [Image: gmana.gif]

Rocket Sager
[Image: dmana.gif]3
:dmane:1
call soldier
30/10
(Duality)
When Played as an effect, each time your opponent plays a spell card, inflict 4 damage to them after it resolves. For each additional Rocket sagers you control, this monster gains +2/+2.

Fairy Guardian
[Image: lmana.gif]1
[Image: lmana.gif]2
Call fairy
0/10
(Duality)
While defending, overflow is reduced to 0. Gains +3/+3 for reach additonal Fairy Guardian.
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11-01-2007, 12:30 PM
Post: #368
RE: Create-A-Card Competition
I have an idea, but it's one so utterly incomprehensible that it seems to take up at least 8 lines for me to explain the basics.

(Infected): During the Draw Phase, an Infected monster gains 1 Infection counter, then takes damage equal to the number of those counters that it has, then all cards adjacent to Infected cards gain an Infection counter. An effect with more Infection counters than its total cost is destroyed at the end of the turn. If a full row (for example, of effects) or one full column is empty, then the two rows/columns adjacent to that count as being adjacent to each other for the purposes of this rule.

Factory Sludge
[Image: dmana.gif]2
[Image: dmana.gif]2
Call Slime
(Infected)
20/10

Pollution Factory
[Image: dmana.gif]5
Zero
Create Factory
(Infected)
If Pollution Factory is destroyed by having five Infection counters on it, gain twice its cost in [Image: dmana.gif].
"My Pollution factory will make me rich! ...somehow."

Chemical Dump
[Image: dmana.gif]1
Zero
Create Deadly Chemicals
(Infected)
If there are no Chemical Dump cards on your side of the field, Chemical Dump costs [Image: dmana.gif]7 to play.
Into Play: If room, moves to a random empty effect slot your opponent controls.

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11-02-2007, 12:39 AM (This post was last modified: 11-08-2007 11:45 AM by Bubbleman.)
Post: #369
RE: Create-A-Card Competition
(Tribute: X): During each of your draw phases (just before you draw your card) you must tribute a monster who's total mana cost is X or higher. If you cannot tribute a monster who's total mana cost is X or higher, destroy this monster.

Changeling
[Image: dmana.gif]2[Image: lmana.gif]2[Image: gmana.gif]2
Call shapeshifter
(Tribute: 0)
End Phase: Changeling gains attack/life equal to the combined stats of the last monster you tributed due to Changeling's effect divided by two.
0/1

Electric Cloud
[Image: lmana.gif]11
Call cloud
(Tribute: 5)
Draw Phase: Deal damage to each of your opponents monsters equal to the attack of the monster you tributed divided by two.
(Spell Immune)
20/120

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11-02-2007, 02:00 AM (This post was last modified: 11-08-2007 08:28 PM by Santa Squid.)
Post: #370
RE: Create-A-Card Competition
got a better idea.
(Reincarnation:X):when the card is destroyed, it's obliterated and replaced with X if you have room, like multiform khrima if his next form was summoned automaticly each time.

4[Image: gmana.gif]
zero
Cursed Elf
call dark elf
(Reincarnation:Kelar Zombie)
20/20

7[Image: dmana.gif]7[Image: lmana.gif]7:gmana
zero
Buddha Statue
create unique building
(AKA Buddah)
(Reincarnation:Buddah)
cannot be sacrificed
[Image: abilitypointer.gif][Image: abilitydizzy.gif] gain 10 life


zero
zero
Buddha
call unique eternal cleric
(Reincarnation:random monster)
cannot be sacrificed
Any monster reincarnated by Buddha gains all abilityies Buddah has (including this one) and the name "Buddah".
50/50

You would keep reincarnating new monsters each time one was killed, for all eternity, which is why he's an eternal.

10[Image: dmana.gif]10[Image: lmana.gif]10[Image: gmana.gif]
Minima Termis
Call unique eternal?
10/10

hidden: (boss)(cannot be sacrificed)(doesn't undizzy naturally)(can not be undizzied)(DLG Damage: 0%)(Spell Immune)(Ability Immune)(Reincarnation:Maxima Termis)(AKA:Maxima Termis)

6[Image: dmana.gif]6[Image: gmana.gif]
zero
Giant Asteroid
Call wall
(Speed Summon)
(Can't Attack)
(Reincarnation: Medium Asteroid X2)
0/80

5[Image: dmana.gif]5[Image: gmana.gif]
zero
Medium Asteroid
Call wall
(Speed Summon)
(Can't Attack)
(Reincarnation: Small Asteroid X2)
0/40

2[Image: dmana.gif]2[Image: gmana.gif]
zero
Small Asteroid
Call wall
(Speed Summon)
(Can't Attack)
(Reincarnation: Tiny Asteroid X2)
0/20

1[Image: dmana.gif]1[Image: gmana.gif]
zero
Tiny Asteroid
Call wall
(Speed Summon)
(Can't Attack)
0/10

yes, they split in 2 each time there killed, just like real asteroids.

5[Image: dmana.gif]6[Image: lmana.gif]
Third Life
Monster death triggered
abilities (such as Second
Life) are not triggered
All monsters but gloops have
(Reincarnation: gloop)

11[Image: dmana.gif]
zero
Argent
Call unique chaos general
(reincarnation: Zombie Argent)
50/50

zero
3[Image: dmana.gif]
Zombie Argent
Call unique chaos general horror
(AKA: Argent)
Destroy target non-token
monster you control:
Zombie Argent gains half
that monster's attack and life
65/65

Checking my list 8 times.
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11-02-2007, 03:56 AM (This post was last modified: 11-02-2007 03:57 AM by Gary Oak.)
Post: #371
RE: Create-A-Card Competition
(Martyr: X/Y); Has a Morale-like effect, when a monster with Martyr is destroyed, all other monsters gain +X/+Y. Where X is a percentage of the monster's strength, and Y a percentage of the monster's life. And no, no Jesus jokes.
(Leveling); Well, Masa stole Upgrade(bastard), so I went with Leveling. When a monster meets certain conditions, it turns into another monster.

Chimera
[Image: dmana.gif]5
Zero
Call horror
(Martyr: 75%/50%)
Gains 50% more from Martyr abilities.
45/40

Messengite Archon
[Image: lmana.gif]9
Zero
Call cleric
(Martyr: 50%/125%)
50/60

Dragon Guardian
[Image: dmana.gif]6[Image: gmana.gif]6[Image: lmana.gif]6
Zero
Call dragon
(Martyr: 100%/100%)
(Leveling: Transform Dragon Guardian into Dragon Juggernaut when targeted by an opponant's spell.)
55/55

Dragon Juggernaut
Zero
Zero
Call dragon
(DLG Damage: 0%)
80/80

Viking Warrior
[Image: gmana.gif]2
Zero
Call viking
(Leveling: Turn Viking Warrior into Viking Dreadnought if Viking Warrior destroys a monster and lives)
20/10

Viking Dreadnaught
[Image: gmana.gif]4
Zero
Call viking
(Leveling: Turn Viking Dreadnaught into Viking Champion if Viking Dreadnought destroys a monster and lives.)
40/20

Viking Champion
[Image: gmana.gif]10
Zero
Call viking
(Leveling: Turn Viking Champion into Viking Battlemaster if Viking Champion destroys a monster and lives.)
All other vikings have +15 attack.
65/65

Viking Battlemaster
[Image: gmana.gif]13
Zero
Call viking
(Leveling: Turn Viking Battlemaster into Viking Legend if Viking Battlemaster destroys a monster and lives.)
All vikings have +15 attack.
75/75

Viking Legend
[Image: gmana.gif]17
Zero
Call viking
If Viking Legend is sacrificed, put a Viking Warrior in its place.
(Martyr: 85%/85%)
All vikings have +15 attack.
95/105

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11-08-2007, 07:39 AM
Post: #372
RE: Create-A-Card Competition
I take it you are merely too busy to judge right now?
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11-08-2007, 08:19 PM
Post: #373
RE: Create-A-Card Competition
Yeah... I decided to make a last-minute entry. Instead of just posting a descriptor and everything of a new ability, I'm going to link you to a thread I made about an old one I came up with called area.

http://cmcforums.mrx.ca:8000/showthread.php?tid=5134

Obligatory Andriex quote Wrote:There's a track under you people, stay on it. Maybe, by some fucking miracle, we'll actually get shit done.
Dennis Kucinich Wrote:War is not inevitable. Peace is inevitable!
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11-08-2007, 11:47 PM
Post: #374
RE: Create-A-Card Competition
Sorry guys, I've been a bit busy these last couple days. I choose...masa because I like being able to choose if I want to play a card, or save it for a possible bonus later. Rather limited use on just upgradable cards, so I'd like upgrade to be usable on any target, but still a cool idea. Thanks for all the entries!

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11-09-2007, 11:07 AM
Post: #375
RE: Create-A-Card Competition
Alright then, the new Create-A-Card Competition shall be about...
[Image: super_smash_bros_brawl_logo.jpg]
Maximum of four cards per post, no posting further entries until at least three other people have posted entries since your last entry.

[Image: masamunemaniac.jpg][Image: civilwarxfire1.png][Image: masamunemaniac.png]
[Image: civilwarxfire2.png]
[Image: partymini.png]
Eleni's Entertaining Exploits - Issue #12 - Actions / Discussion
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11-09-2007, 08:42 PM (This post was last modified: 11-11-2007 12:20 AM by Kennisiou.)
Post: #376
RE: Create-A-Card Competition
7[Image: lmana.gif]
SONIC'S IN BRAWL!?!
Cast spell
Dizzy all monsters, they do
not undizzy next turn: all monsters
are healed and gain 30 life
(Failure: all monsters take 30 damage and you lose 25 life)
Speed_2

4[Image: dmana.gif]4[Image: lmana.gif]4[Image: gmana.gif]
Zero
Assist Trophy
Create effect
[Image: abilitypointer.gif][Image: abilitydizzy.gif]: Destroy Assist Trophy,
a random monster in your deck is put into
play undizzy and with fleeting.
Speed_2

4[Image: gmana.gif]

Fire Flower
Attach plant weapon to monster
Attached monster gains "[Image: abilitypointer.gif][Image: abilitydizzy.gif]: Reduce
the number of counters on fire-flower by 5 to 10,
this deals damage equal to that number to target monster
and burns them if they are not a magmite."
35 Speed_2

(Hidden: If the counter is at zero, its ability can still be used. The fire flower is destroyed and deals from 10-15 damage to the target monster instead)
(Rule clarification: it uses the "stored value" counters. Also, if it would take more counters than the fireflower has, it uses all of them and deals that much damage)

9[Image: lmana.gif]
Zero
Sonic The Hedgehog
Call unique hedgehog hero
(Quick hit)
(Speed Summon)
[Image: abilitypointer.gif][Image: abilitydizzy.gif] Spin Dash: Sonic The Hedgehog deals
damage to target monster equal to its attack
and deals half that much damage to its controller,and
doesn't undizzy next turn
64/30
Speed_2


There was a theme in all of these cards. It should be obvious. Anyone who guesses it wins a prize.

Edit: I really think that :dizzy: should give the star, too...
Edit x2: Fixed Sonic.

Obligatory Andriex quote Wrote:There's a track under you people, stay on it. Maybe, by some fucking miracle, we'll actually get shit done.
Dennis Kucinich Wrote:War is not inevitable. Peace is inevitable!
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11-09-2007, 09:17 PM
Post: #377
RE: Create-A-Card Competition
And I thought VCH Tesla was monstrously powerful...

Franklin Badge
3[Image: dmana.gif] 3[Image: lmana.gif] 5[Image: gmana.gif]
Attach Unique Modifier to Creature
All spells or abilities targeting this creature hit a random valid target.
"Here. Take this. You'll need it to protect you from Mr. Carpainter's lightning."

Pitfall
[Image: gmana.gif]
Zero
Create Effect
The next time any creatures attack, one of them is dizzied and does not undizzy next turn, and Pitfall is destroyed.

Gooey Bomb
3[Image: dmana.gif] 3[Image: gmana.gif]
Attach Modifier to Creature
Draw Phase: Counter -1; if counter=0, this creature takes 50 damage and Gooey Bomb is destroyed.
Combat with another creature: Move Gooey Bomb to that creature if it does not have a modifier.
(Initial count: 3)

[Image: zunlink.gif]
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11-09-2007, 09:25 PM
Post: #378
RE: Create-A-Card Competition
2[Image: dmana.gif]2[Image: lmana.gif]2[Image: gmana.gif]
zero
Pokemon Trainer
Call unique trainer
(Can't attack)
[Image: abilitypointer.gif][Image: abilitydizzy.gif][Image: dmana.gif][Image: lmana.gif][Image: gmana.gif] Create Squirtle in target monster slot
15/40
Speed_2

zero
1[Image: gmana.gif]
Squirtle
Call water pokemon
If Squirtle is targeted by spell, Squirtle is automatically destroyed after the spell resolves
[Image: abilitypointer.gif][Image: abilitydizzy.gif]2[Image: dmana.gif]2[Image: lmana.gif]2[Image: gmana.gif] Squirtle is destroyed: Create Ivysaur in target monster slot
(Entrenching)
30/30
Speed_3

zero
1[Image: dmana.gif]
Ivysaur
Call grass pokemon
Whenever Ivysaur is in combat, Ivysaur loses a counter, when counter=0 Ivysaur is destroyed
[Image: abilitypointer.gif][Image: abilitydizzy.gif]3[Image: dmana.gif]3[Image: lmana.gif]3[Image: gmana.gif] Ivysaur is destroyed: Create Charizard in target monster slot
(Decoying)
(0%DLG)
Counter=4
50/70
Speed_4

zero
1[Image: lmana.gif]
Charizard
Call fire pokemon
End turn: Charizard loses ten life
[Image: abilitypointer.gif][Image: abilitydizzy.gif] Target monster takes 63 damage and charizard loses 15 life.
100/50
Speed_5

(05-08-2011 08:27 PM)masamunemaniac Wrote:  I want to live in the gay dorms so that when I look left and right, instead of seeing the mysteriously absent cubicle walls, I see naked lesbians.
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11-09-2007, 09:27 PM (This post was last modified: 11-09-2007 11:22 PM by Blue_Elite.)
Post: #379
RE: Create-A-Card Competition
3[Image: dmana.gif]3[Image: lmana.gif]3[Image: gmana.gif]
WarioWare
Move to SSBB Location
End Turn: Attach mod "Minigame" to available entity and change to random location

3[Image: dmana.gif]3[Image: lmana.gif]3[Image: gmana.gif]
Minigame
Attach mod to entity
End Turn: Destroy Minigame and change location to WarioWare

5[Image: dmana.gif]3[Image: gmana.gif]
Norfair
Move to SSBB Location
All monsters have a 25% chance of taking 10 damage and being burned
Every 5 turns all monsters take 20 damage and are burned

Zero
Zero
My Music
Create effect
(Speed Summon)
Into Play: Play random song
[Image: abilitypointer.gif]:Change song
Speed_0

EDIT: Adjustments to location types as per Exile's card.
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11-09-2007, 10:15 PM (This post was last modified: 11-09-2007 11:09 PM by Vincent.)
Post: #380
RE: Create-A-Card Competition
Sudden Death
[Image: dmana.gif]4
Move to location
End turn: Loses 0-10 counters.
Draw phase: If counter=0, controlling player takes 20 damage, counter set to 10.

(Enters play with ten counters...Not really card notation for that yet.)

[Image: lmana.gif]6
[Image: lmana.gif]6
Popo
Call unique ice climber
Into play: Attach Nana to Popo in modifier slot
[Image: abilitypointer.gif][Image: abilitydizzy.gif]:Freeze target monster
If modifier:[Image: abilitypointer.gif]Switch with Nana
35/70
Speed_0

[Image: gmana.gif]6
[Image: gmana.gif]6
Nana
Call unique ice climber
(Cannot defend)
(DLG damage: 0%)
If modifier:[Image: abilitypointer.gif]Switch with Popo
"I'm the annoying one because you can't hurt me!"
20/70
Speed_0

(Frozen monsters cannot attack or block for two turns. I didn't want to give Nana cannot defend, but I needed to for balance. Also, both Popo and Nana are L/G)

[Image: lmana.gif]5
[Image: lmana.gif]6
Pit
Call unique angel
[Image: abilitypointer.gif][Image: abilitydizzy.gif]: Deal 15 damage to target monster and monsters adjacent to it.
30/50

Balanced, maybe?  I don't know.  Fun though!

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