Post Reply  Post Thread 
ADV! RPG
Author Message
03-13-2005, 08:33 PM
Post: #21
RE: ADV! RPG
Ooh yeah! You should use Matt Massey's RPG guide to ADVENTURERS! for the early game! It's pretty good AND makes the random comics tie in with the plotline!

Give a man a match, and he'll be warm for a minute. Set him on fire, and he'll be warm for the rest of his life!
________________________________________________________________________________​____

When I die, I want to go peacefully like my dear Grandfather did, in his sleep--not screaming, like the passengers in his car.
________________________________________________________________________________​____

[Image: style3,crescentsorrow.png]
________________________________________________________________________________​____
Find all posts by this user
Quote this message in a reply
03-14-2005, 01:18 PM
Post: #22
RE: ADV! RPG
For the optional boss that doesn't need to be defeated (but can for the hell of it) we could have a redimensioned Grand. I'm sure he could come up with some way of nullifying the Infinity-modes in the time he's spent out of reality too.

And if you can email me a battle animation set for a sample character, I'll try whipping up one for Karashi. I might work on Blanc next, but no promises.

[Image: masamunemaniac.jpg][Image: civilwarxfire1.png][Image: masamunemaniac.png]
[Image: civilwarxfire2.png]
[Image: partymini.png]
Eleni's Entertaining Exploits - Issue #12 - Actions / Discussion
Visit this user's website Find all posts by this user
Quote this message in a reply
03-14-2005, 03:21 PM
Post: #23
RE: ADV! RPG
I'm not very familjar with the program you're using, so when the game is done, what formate will it be in then? (I mean would one need some kind of special program to play it?)




HOLYCRAP!... I am an uncle...
Visit this user's website Find all posts by this user
Quote this message in a reply
03-14-2005, 06:02 PM
Post: #24
RE: ADV! RPG
Personally, I think an optional forum alternate dimension sidequest/optional freaky area would be amusing, but I'm always looking for some excuse to stick in personal references...

I mean, k'damn, it'd be interesting for Ardam to meet Jeremy's Author, who arranged the...... er, wait, I never did explain that so it's a spoiler... AMNESIA DUST!

[Image: zunlink.gif]
Find all posts by this user
Quote this message in a reply
03-15-2005, 01:11 PM
Post: #25
RE: RE: ADV! RPG
masamunemaniac Wrote:For the optional boss that doesn't need to be defeated (but can for the hell of it) we could have a redimensioned Grand. I'm sure he could come up with some way of nullifying the Infinity-modes in the time he's spent out of reality too.

Shh! The first rule of optional bosses is that you don't talk about optional bosses.

-Working on an ADV! RPG - now with 50% more demo!
If you've had experience with RPG Maker, can sprite or compose, or just want to help out, contact me. Any help would be appreciated.
Visit this user's website Find all posts by this user
Quote this message in a reply
03-15-2005, 05:21 PM
Post: #26
RE: RE: ADV! RPG
Smeghead Wrote:I'm not very familjar with the program you're using, so when the game is done, what formate will it be in then? (I mean would one need some kind of special program to play it?)
RPG Maker 2000 (or 2003) is a system for making console-style RPGs. It comes with a prebuilt run-time game engine program; as long as you distribute it and all the necessary files along with the game, the recipient will be able to play it just fine.

Mason
Find all posts by this user
Quote this message in a reply
03-16-2005, 11:00 AM (This post was last modified: 03-16-2005 11:03 AM by shaventalz.)
Post: #27
RE: ADV! RPG
OK, here's some charsets for you. Two are from a battle set, the other is a 'field' set. I trust everyone can tell which is which.


Attached File(s) Thumbnail(s)
           

-Working on an ADV! RPG - now with 50% more demo!
If you've had experience with RPG Maker, can sprite or compose, or just want to help out, contact me. Any help would be appreciated.
Visit this user's website Find all posts by this user
Quote this message in a reply
03-16-2005, 01:36 PM
Post: #28
RE: ADV! RPG
Now I've got one question before I do work on the battle sets. Do you actually want the graphics in that "style", or would the charset style suffice (ie would graphics similar to the bottom three rows of my charset be workable for the battle system once arranged into the RM2K3 format? Or would you nee them done in the style shown?)

[Image: masamunemaniac.jpg][Image: civilwarxfire1.png][Image: masamunemaniac.png]
[Image: civilwarxfire2.png]
[Image: partymini.png]
Eleni's Entertaining Exploits - Issue #12 - Actions / Discussion
Visit this user's website Find all posts by this user
Quote this message in a reply
03-16-2005, 01:59 PM
Post: #29
RE: ADV! RPG
The same style as the field character would be fine, as long as anyone else doing battle sprites uses the same style.

-Working on an ADV! RPG - now with 50% more demo!
If you've had experience with RPG Maker, can sprite or compose, or just want to help out, contact me. Any help would be appreciated.
Visit this user's website Find all posts by this user
Quote this message in a reply
03-16-2005, 08:54 PM
Post: #30
RE: ADV! RPG
I've been playing around with the I-Karashi sheet, and I think I have a couple suggestions for it. I don't have time to make these changes myself this week, (and likly not for awihle) so I thought I'd just post them here.

1. Drop her shoulders down a couple of pixels. (She's a woman... muscular sure, but still feminine.)

2. You might want to use a darker shade of brown for the hair outline instead of using black. It'll fit in a little better. Especially with the Khrima and Argent ones already in.


If I do get time to do a little spriting, I'll probably do a K-soldier and some of the in-battle enemies. Just so y'know.

Enotseulb Lord of Lime Jell-O
Designated PADC Right-Fielder
"Walrus, you have a literary genius inside you somewhere. Stop eating writers." - Bluestone
Visit this user's website Find all posts by this user
Quote this message in a reply
03-17-2005, 03:01 PM (This post was last modified: 03-17-2005 03:21 PM by masamunemaniac.)
Post: #31
RE: ADV! RPG
K-Soldiers were next on the agenda after Blanc... my charset folder's currently full of red-armour-wearing-soldiers... until I decided that my edits looked complete crap. I'm not posting them here to save myself the humiliation.

And with regards to the hair... The main colour of it was dropper-ed from the comic, the outline being hex 000000. I could say that I was attempting to emulate the art style of ADVENTURERS!, and while that may be valid, my actual reason was my colour-blindness. It makes spriting and such quite hard. Especially with regards to use of colour. Comprendé?

Anyways... I see that the battlesets are used for walking, statuses, attacking... but for special attacks, do they use the same set (ie use more than 3 different frames?)...

And anyone notice the snapped "K" girders amonst the rubble on the Khrimalith?

And edit: OMG I see what you mean about the shoulders... I think fixing that would take quite a bit of work though? Hmm... and crapola.

[Image: masamunemaniac.jpg][Image: civilwarxfire1.png][Image: masamunemaniac.png]
[Image: civilwarxfire2.png]
[Image: partymini.png]
Eleni's Entertaining Exploits - Issue #12 - Actions / Discussion
Visit this user's website Find all posts by this user
Quote this message in a reply
03-19-2005, 09:25 PM
Post: #32
RE: ADV! RPG
Ah, attempt #213.

A question, have you any clue how long it's going to be? How many dungeons have you planned, for instance?

-------------------------------------------
DEATH TO LACK OF GUEST POSTING!
Find all posts by this user
Quote this message in a reply
03-19-2005, 09:48 PM (This post was last modified: 03-19-2005 10:00 PM by LtSterling.)
Post: #33
RE: ADV! RPG
he is using the Gaiden strategy book for the first half from the fan contest for the game ADV!

if you are near to the dark I will tell you 'bout the sun
you are here, no escape from my visions of the world
you will cry all alone but it does not mean a thing to me
(Anime) hack//SIGN: aura
Find all posts by this user
Quote this message in a reply
03-20-2005, 07:49 AM (This post was last modified: 03-20-2005 08:05 AM by shaventalz.)
Post: #34
RE: ADV! RPG
It'll be as long as it turns out to be. I'm just going one plot point at a time, so I don't really know other than that.
maniac: I haven't really looked at the battle animation yet, so your guess would be as good as mine.

On a side note, does anyone know how to make a 'Scan' system? I don't seem to recall there being any way to, for instance, tell which enemy was targeted by scan.
Also, some help would be appriciated on fleshing out bit parts and such. For instance, how does SHGGTBA meet up with the heros? Whatever happened to that one guy that Drecker stole the wallet from, that was going to fight on the border? Any suggestions will be considered, if not used.

-Working on an ADV! RPG - now with 50% more demo!
If you've had experience with RPG Maker, can sprite or compose, or just want to help out, contact me. Any help would be appreciated.
Visit this user's website Find all posts by this user
Quote this message in a reply
03-27-2005, 02:30 AM (This post was last modified: 03-27-2005 02:32 AM by 'Joyd.)
Post: #35
RE: ADV! RPG
If I recall correctly, the blue-suited guy who is shy one wallet never appears again after that one strip.

I was never able to create a scan system that wasn\'t really sloppy, or a steal system that wasn\'t either really sloppy or didn\'t involve stealing from the whole enemy party, which is not really how Drecker\'s steal seems to work.

Out of curiousity, who are you giving the scan ability to? You might give it to SpyBot - it would flesh out the character a little, and you might use he idea that he would be programmed with knowledge of Khrima\'s troops. Or else Lumi could just have it.

EDIT: Right after I clicked post, I remembered that it\'s Ardam with the scan ability - see the battle with Eternion and with the Nrg. Demon. (Tastes like Orange Tang)

Still the first member in alphabetical order.
2 Bronzes, 1 Silver, 1 Gold in the MTG:3CB thread

Doctor Bakuga is a woman. Also, she is my girlfriend.

Okay, I leave for, like, three seconds, and everything changes. What gives?
Find all posts by this user
Quote this message in a reply
03-27-2005, 01:28 PM
Post: #36
RE: ADV! RPG
Yeah, I was thinking Ardam, although Spybot could probably have something similar. It\'s pretty far down on my to-do list, though. And even though webby never showed the wallet guy come back, he as much as said that he did show up again sometime. I mean, actually aquiring the airship wasn\'t shown, and you know it had to happen sometime.

-Working on an ADV! RPG - now with 50% more demo!
If you've had experience with RPG Maker, can sprite or compose, or just want to help out, contact me. Any help would be appreciated.
Visit this user's website Find all posts by this user
Quote this message in a reply
03-27-2005, 02:45 PM
Post: #37
RE: ADV! RPG
I may get garroted for this, but the game might be better off if in some instances the comic isn\'t followed perfectly litterally. For instance, the airship appears very early on; for gameplay reasons, you might want to hold it off until a bit later.

Still the first member in alphabetical order.
2 Bronzes, 1 Silver, 1 Gold in the MTG:3CB thread

Doctor Bakuga is a woman. Also, she is my girlfriend.

Okay, I leave for, like, three seconds, and everything changes. What gives?
Find all posts by this user
Quote this message in a reply
03-27-2005, 02:48 PM
Post: #38
RE: ADV! RPG
Yeah, I\'ve already talked to webby about stuff like that. For similar reasons, there will be water ships in the game.

-Working on an ADV! RPG - now with 50% more demo!
If you've had experience with RPG Maker, can sprite or compose, or just want to help out, contact me. Any help would be appreciated.
Visit this user's website Find all posts by this user
Quote this message in a reply
03-27-2005, 04:48 PM
Post: #39
RE: ADV! RPG
A ship that sail on the water or an elemental water dungeon on a ship?..
I guess it\'s the first one but it just sounded a bit odd




HOLYCRAP!... I am an uncle...
Visit this user's website Find all posts by this user
Quote this message in a reply
03-27-2005, 04:49 PM
Post: #40
RE: ADV! RPG
Yes, the first. Although the second has promise... Nah.

-Working on an ADV! RPG - now with 50% more demo!
If you've had experience with RPG Maker, can sprite or compose, or just want to help out, contact me. Any help would be appreciated.
Visit this user's website Find all posts by this user
Quote this message in a reply
Post Reply  Post Thread 

View a Printable Version
Send this Thread to a Friend
Subscribe to this thread |
-->