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effects types, basic mana generator
I was thinking, what if we somehow gave effect types in the type box to effects and spells
I think we should tag dark obelisk, neutral charm, messengite church, power crystal, spirit bead, and starship engine would be a basic generator
Golden Idol, Life Projector, Gamewhale, Onyx Ornament, Nova Crystal, Stone Orb, Slime Hill Monument, Column of Iridith, Paladin Monument would be a special generator, there are a couple others I missed like bakuga generator.
So they would still be effects, and destroyed by effect spells, but also be generators. This is to make tournaments easier to organize. For example, we could replace the confusion between 5 of any card name or card picture with \"5 of any card name, any number of basic mana generators\"
If webrunner wanted, he could make abilities that modifiy basic generators (like a spell \"destroy target generator you control, gain 5D\" or something)
Mana buckets, orbs, and Magic Skull would become basic sacrificial effects
The set of spells including dark ritual of mana generation would be basic mana spell (note that log dice would be special mana spell)
This could be extended later to give other effects types, like \"melrak effects\" and \"paladin effects\", but that\'d be up to webrunner and we don\'t really care about that because this is all about making it easier for tournament clarity.
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