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The Balance Saga: The Fall '05 Chapter
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10-26-2005, 08:42 PM (This post was last modified: 01-19-2006 02:30 PM by masamunemaniac.)
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The Balance Saga: The Fall '05 Chapter
I'm just gathering a bunch of the cards that people have balance issues with, to see if we can get a consensus on a set of changes. Not a new idea, and not as large scale as times past either. Keeping changes small to prevent any unintentional upset :- )

Agreement
Active Time - Change cost [Image: gmana.gif]4/sac [Image: gmana.gif]5 to cost [Image: gmana.gif]3/sac [Image: gmana.gif]4.
Agent B32M - Change abiity from "Combat with another monster: attack is equal to the other monster's" to "Combat vs a monster: Attack is equal to greater of the other monster's or 15".
Amorphous Fleshling - Change ability from "[Image: abilitypointer.gif]Destroy Amorphous Fleshling: add attack and life to target Fleshling" to "[Image: abilitypointer.gif][Image: abilitydizzy.gif]Destroy Amorphous Fleshling, add attack and life to target Fleshling".
Bank Robber - Add "Sneaking Grey"
Cherry (War) - Decrease stats from 60/80 to 60/77.
Coffee Shops are Closed Day - Change from speed "C" to speed "B".
Dark Doomsceror - Gains (Decoying).
First Avrillian - Change sac from [Image: gmana.gif]10 to [Image: gmana.gif]6.
Garshask - Boost from 55/35 to 55/40
Glowly Slime - Increase stats from 15/25 to 15/28.
Holy Peacemancer - Increase stats from 15/25 to 20/30.
Karashi (Clash) - Boost from 25/45 to 25/50
Kelar Sage - Increase stats from 7/25 to 7/30.
Life Infusor - Change ability from "[Image: abilitypointer.gif] 30 Life: Target monster is healed" to "[Image: abilitypointer.gif] 24 Life: Target monster is healed".
Marcus (Clash) - Reduce cost to [Image: dmana.gif]5 and sac to [Image: dmana.gif]7.
Nate/George - Change ability from "[Image: abilitypointer.gif][Image: abilitydizzy.gif]Destroy target monster" to "[Image: abilitypointer.gif][Image: abilitydizzy.gif]Destroy target monster, top card of deck moved to grave".
Noble Sacrifice - Change ability from "Destroy target monster you control: None of the monsters you control take damage this turn" to "Destroy target monster you control: Until end of turn your monsters don't take damage, and damaging abilities affecting your monsters fail".
Red Sprite/Green Sprite: Lower cost to [Image: lmana.gif]4, add [Image: lmana.gif]2 activation to merge ability.
Ressurection - Boost from [Image: lmana.gif]4 to [Image: lmana.gif]3.
Skeletal Warrior - Change stats from 55/30 to 60/25.
Slime Totem - Remove "Speed Summon".
Tome of Protection - Reduce cost to [Image: lmana.gif]6 and sac to [Image: lmana.gif]7.
Whizrom - Boost to 65/55.

Flavour Suggestions:
Argent (War) - How about War Argent being called "Judge Finis" with an "AKA: Argent"?
Gatemaster - Change type from "Supervillain" (which he so is not) to "Scientist" (for assistant synergy).
Melrak Assassin - Gains creature type "Ninja".
Shooting Star - Add to the ability "Failure: Gain [Image: lmana.gif]2"
Wrench (Voucher)And Civilian Wrench being called "Laria" with an "AKA: Wrench"?
---

So please, if you think the proposals will make any card closer to balance, says so. If you think a proposal will make a card further from balance, say so. If you think that the change needs to be bigger, there's more than enough people that disagree with you, so don't bother :-D. One step at a time folks.

And actual implementaion is of course up to webby, when and if he chooses, in whole or part.

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The Balance Saga: The Fall '05 Chapter - masamunemaniac - 10-26-2005 08:42 PM

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