Alright Andy (yes I'm talking to you Andriex), here you go. Your lucky I'm obsessive. I'm listing the names in case I either got it wrong or you people want to change your minds.
sXeAndriex: Change back
azulknight:
Keep as is, Change back
Aldgar Omk: Change back
zacius:
Keep as is, Change back
Zeku: Keep as is
Tamdrik: Change back
BlackFox: 50% chance lose
![[Image: gmana.gif]](http://i7.photobucket.com/albums/y291/masamunemaniac/signature/gmana.gif)
at end turn or when produce 3
![[Image: gmana.gif]](http://i7.photobucket.com/albums/y291/masamunemaniac/signature/gmana.gif)
lose
![[Image: dmana.gif]](http://i7.photobucket.com/albums/y291/masamunemaniac/signature/dmana.gif)
Frosty the Pyro: Change back or when produce 3
![[Image: gmana.gif]](http://i7.photobucket.com/albums/y291/masamunemaniac/signature/gmana.gif)
lose
![[Image: dmana.gif]](http://i7.photobucket.com/albums/y291/masamunemaniac/signature/dmana.gif)
masamunemaniac:
Change back but with modified %'s: 0=25%, 1=40%, 2=35%, When it comes into play it has a 50% chance of having two counters, and a 50% chance of having three counters. It then generates 0 to X mana per turn
Dav1000: Change back
MooNFisH: Change back
webrunner: Keep as is
Xagar: Reduce sac value
Moogle1: When it comes into play it has a 50% chance of having two counters, and a 50% chance of having three counters. It then generates 0 to X mana per turn
Domino: 33% chance of
![[Image: dmana.gif]](http://i7.photobucket.com/albums/y291/masamunemaniac/signature/dmana.gif)
![[Image: lmana.gif]](http://i7.photobucket.com/albums/y291/masamunemaniac/signature/lmana.gif)
![[Image: gmana.gif]](http://i7.photobucket.com/albums/y291/masamunemaniac/signature/gmana.gif)
maintenance
Space_Burger: Change (but not specified)
Feral Noodle: Not stated
Blue Canary: Generates 0-5G with 2G maintenance, 0-4 and 1G maintenance or 1-5 and 2G maintenance
Blue_Elite: When it comes into play it has a 50% chance of having two counters, and a 50% chance of having three counters. It then generates 0 to X mana per turn
So out of 19 people it's... (or's are included so some of these are double votes)
9 = Change back
1 = 50% chance lose
![[Image: gmana.gif]](http://i7.photobucket.com/albums/y291/masamunemaniac/signature/gmana.gif)
at end turn
2 = when produce 3
![[Image: gmana.gif]](http://i7.photobucket.com/albums/y291/masamunemaniac/signature/gmana.gif)
lose
![[Image: dmana.gif]](http://i7.photobucket.com/albums/y291/masamunemaniac/signature/dmana.gif)
![[Image: lmana.gif]](http://i7.photobucket.com/albums/y291/masamunemaniac/signature/lmana.gif)
3 = When it comes into play it has a 50% chance of having two counters, and a 50% chance of having three counters. It then generates 0 to X mana per turn
1 = 33% chance of
![[Image: dmana.gif]](http://i7.photobucket.com/albums/y291/masamunemaniac/signature/dmana.gif)
![[Image: lmana.gif]](http://i7.photobucket.com/albums/y291/masamunemaniac/signature/lmana.gif)
![[Image: gmana.gif]](http://i7.photobucket.com/albums/y291/masamunemaniac/signature/gmana.gif)
maintenance
1 = Generates 0-5G with 2G maintenance, 0-4 and 1G maintenance or 1-5 and 2G maintenance
3 = Not stated
2 = Keep as is