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Update to 1.1.6 + INVENTORY SHOP MOD
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07-24-2006, 09:23 AM
Post: #140
RE: Update to 1.1.6 + INVENTORY SHOP MOD
Even if you lost items, it'd be logically feasible (although perhaps take a lot of coding) to have a "sell my xyz item" where xyz is the part slot. It of course wouldn't take into account previous parts, just remove the current one, maybe giving a 50% or 25% or somesuch return on it.

Also, with Avatar Parts, the pointsink mechanism is used to keep the entire CMC economy stable. Prior to the avatar system, about half of all rares had a market value of over 800 points; now I'd say guess than 20 booster pack cards do. You parted with ingame currency for nifty looking parts, with which you could be individually distinguished.

Forum money is completely meaningless. No money was awarded retroactively, so it's simply a count of activity since xx/yy/zz. It's stupidly easily obtainable, even more easily wasteable, and all it gets you is a little text tag. Which, as this thread would have me believe, most people consider "a neat feature but pretty unsightly". Other than webrunner, you're not going to look at the parts and think "Oh, that's abc". And even then, there's easier ways of recognising someone...

All in all, I think we're taking this mod a tad too seriously, ne?

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RE: Update to 1.1.6 + INVENTORY SHOP MOD - masamunemaniac - 07-24-2006 09:23 AM

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