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Tick Tock: How Mechanical Chaos Scaled Up the Entire Damn Game, Part 2
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05-26-2008, 06:32 PM
Post: #141
RE: Tick Tock: How Mechanical Chaos Scaled Up the Entire Damn Game, Part 2
1. i don't see the word unique there
2. i believe "seems" leaves me some room for generalization
3. i included both reliability AND sac in that sentence which is referring to clockworks AND ores
4. i probably should have said "their other strong point" my mistake
5. i'm not using anything for an excuse to boost them i'm giving reason for why one boost is better then another (and in my opinion the only way to boost the cards in the first place)

sorry you misunderstood
if you want reasons for why they should be boosted at all i can do that but that isn't what i've been trying to do
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RE: Tick Tock: How Mechanical Chaos Scaled Up the Entire Damn Game, Part 2 - NOLDER - 05-26-2008 06:32 PM

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