Post Reply  Post Thread 
[bug, csc] Hesitate adds temporary Can't Attack status for the wrong duration
Author Message
07-10-2012, 07:41 AM
Post: #4
RE: [bug, csc] Hesitate adds temporary Can't Attack status for the wrong duration
The only reason Hesitate dizzies attacking monsters in OGC is because Can't Attack doesn't do anything to monsters that have already declared an attack. However in NGC that should no longer be an issue, re:
Comprehensive Rules Wrote:1504.2) If an attacking monster gains Can’t Attack prior to the Monster Damage step of combat resolution, it stops attacking.

The card should probably skip the whole dizzying part, and just inflict temp Can't Attack.

[Image: masamunemaniac.jpg][Image: civilwarxfire1.png][Image: masamunemaniac.png]
[Image: civilwarxfire2.png]
[Image: partymini.png]
Eleni's Entertaining Exploits - Issue #12 - Actions / Discussion
Visit this user's website Find all posts by this user
Quote this message in a reply
Post Reply  Post Thread 

Messages In This Thread
RE: [bug, csc] Hesitate adds temporary Can't Attack status for the wrong duration - masamunemaniac - 07-10-2012 07:41 AM

Possibly Related Threads...
Thread: Author Replies: Views: Last Post
  [bug, csc] Reverse gearing adds temp stats to other stat permanently Santa Squid 2 39 07-08-2012 08:58 PM
Last Post: Santa Squid

View a Printable Version
Send this Thread to a Friend
Subscribe to this thread |
-->