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Create-A-Card Competition
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11-26-2007, 03:48 AM (This post was last modified: 11-26-2007 03:53 AM by Ultros.)
Post: #401
RE: Create-A-Card Competition
Hmm, I should really get around to watching/reading more D.Gray-man.

7[Image: dmana.gif]7[Image: lmana.gif]
Miranda's Clock
Attach device to monster
Monsters can't be sacrificed or played
Draw Phase: All monsters revert to original form
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11-26-2007, 06:11 AM
Post: #402
RE: Create-A-Card Competition
I just wanted to get this out of the way.

[Image: dmana.gif]5[Image: lmana.gif]5[Image: gmana.gif]5
Battle Cry
Cast spell
Target monster gains 5 times its attack,
Quick Hit, and can not attack directly.
"ORAORAORAORAORA!"
"MUDAMUDAMUDAMUDAMUDA!"
"ATATATATATATATATATATA!"
Speed_5

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11-28-2007, 08:45 PM
Post: #403
RE: Create-A-Card Competition
Heh, looks like I got a bit carried away. Oh well, you don't have to read all of these if you don't have the time. I did have a lot of fun making them though.

4[Image: dmana.gif]4[Image: lmana.gif]4[Image: gmana.gif]
zero
Shonen Jump
Create unique magazine
[Image: abilitypointer.gif][Image: abilitydizzy.gif][Image: dmana.gif][Image: lmana.gif][Image: gmana.gif] Create manga in target effect slot.
Speed_1

zero
zero
One Piece
Create manga
[Image: abilitypointer.gif][Image: abilitydizzy.gif][Image: dmana.gif][Image: lmana.gif][Image: gmana.gif] Create random One Piece character in target monster slot
Speed_5

zero
zero
Luffy
Call unique pirate captain
[Image: abilitypointer.gif][Image: abilitydizzy.gif] Target monster takes 15 damage and doesn't undizzy next turn
40/10
Speed_5

zero
zero
Nami
Call unique pirate thief
[Image: abilitypointer.gif][Image: abilitydizzy.gif][Image: gmana.gif]3 Nami doesn't undizzy next turn: 40% chance to (if you have room) steal random effect from from opponent
12/21
Speed_5

zero
zero
Sangi
Call unique pirate cook
[Image: abilitypointer.gif][Image: abilitydizzy.gif] Sangi doesn't undizzy next turn: Target monster is  healed and doesn't undizzy next turn
35/25
Speed_5

zero
zero
Naruto
Create manga
[Image: abilitypointer.gif][Image: abilitydizzy.gif][Image: dmana.gif][Image: lmana.gif][Image: gmana.gif] Create random Naruto character in target monster slot
Speed_5

zero
zero
Sasuke
[Image: abilitypointer.gif][Image: abilitydizzy.gif][Image: dmana.gif]2[Image: lmana.gif]4 Destroy target monster; you take damage equal to half of that monster's attack.
45/20
Speed_2

zero
zero
Neji
[Image: abilitypointer.gif][Image: lmana.gif]4[Image: gmana.gif]6 See the names of all face down cards and cards in your opponent's hand, Negi's attack and life are doubled for one round.
15/60
Speed_1

zero
zero
Temari
[Image: abilitypointer.gif][Image: abilitydizzy.gif] All of your opponent's monsters take 5 damage, all damage done to Temari is reduced by ten for the next two rounds.
10/30
Speed_3

zero
zero
Bobobo-Bo Bo-bobo
Create manga
[Image: abilitypointer.gif][Image: abilitydizzy.gif][Image: dmana.gif][Image: lmana.gif][Image: gmana.gif] Create Random Bobobo-Bo Bo-bobo Charactor in target monster slot
Speed_5

zero
zero
Bobobo-Bo Bo-bobo
Call unique hero
[Image: abilitypointer.gif][Image: abilitydizzy.gif] Target monster takes 4-12 damage and has a 17% chance fo gaining End Turn: 23% chance give to opponent and gain Draw Phase: 62% chance of losing 20 life
20/20
Speed_1

zero
zero
Beuty
Call unique hero
[Image: abilitypointer.gif][Image: abilitydizzy.gif] Target monster loses it's non-activated ability
10/5
Speed_4

zero
zero
Don Patch
call unique hero
[Image: abilitypointer.gif][Image: abilitydizzy.gif]44% chance that target monster's attack and life are swapped
Draw Phase: 55% that Don Patch's attack and life are swapped
End of turn: 11% chance that all monster's attack and life are swapped
22/33
Speed_1

zero
zero
Yugioh GX
Create manga
[Image: abilitypointer.gif][Image: abilitydizzy.gif][Image: dmana.gif][Image: lmana.gif][Image: gmana.gif]create random Yugioh GX character in target monster slot
Speed_5

zero
zero
Cyrus
Call unique card player?
[Image: abilitypointer.gif][Image: abilitydizzy.gif]Bounce, target monster gains 10 attack and life until the end of the turn.
3/4
Speed_3

[Since he's a token bounce=obliterate but it's easier terminology for if it were an actual card...and its more flavourful...I think.]

zero
zero
Jaden
Call unique card player
[Image: abilitypointer.gif][Image: abilitydizzy.gif] target monster you control cannot be defended against during your next attack phase
25/55
Speed_2

zero
zero
Alexis
Call unique card player
[Image: abilitypointer.gif][Image: abilitydizzy.gif] Target monster gains (Cannot Defend)
15/25
Speed_4

Zero
Zero
*Advertisement
Create Advertisement
All of your monsters gain (Cannot Attack)
(Cannot be Sacrificed)
Draw Phase/End turn: 30% chance that Advertisement is destroyed

*Card Game Guide
Create game guide
All of your cards gain (Cannot be Sacrificed)

*Though the Shonen Jump card doesn't specify it, it will create Card Game Guide and Advertisement at random along with the mangas.

(05-08-2011 08:27 PM)masamunemaniac Wrote:  I want to live in the gay dorms so that when I look left and right, instead of seeing the mysteriously absent cubicle walls, I see naked lesbians.
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11-29-2007, 12:21 AM (This post was last modified: 11-29-2007 12:22 AM by pezzam.)
Post: #404
RE: Create-A-Card Competition
I am not sure if something like this has been posted yet, but I think that effect undizziers are needed badly.

2[Image: lmana.gif]
Antiquities
cast spell
undizzy target effect
Speed_4
Rarity: 46



4[Image: gmana.gif]
5[Image: gmana.gif]
Item Collector
call NPC
[Image: abilitypointer.gif][Image: abilitydizzy.gif][Image: lmana.gif] undizzy target effect
"...and in mint condition!"
15/25
Speed_4
rarity: 49

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12-02-2007, 02:32 AM (This post was last modified: 12-09-2007 02:41 PM by Santa Squid.)
Post: #405
RE: Create-A-Card Competition
It's too bad Bobobo ended like that. Right when it was getting good. And now I present you with the most complex card ever imagined.


1[Image: dmana.gif] 11[Image: lmana.gif] 2[Image: gmana.gif]
8[Image: dmana.gif] 6[Image: lmana.gif] 4[Image: gmana.gif]
Bobobo-Bo Bo-Bobo
create unique hero
Wild Card
[Image: abilitypointer.gif][Image: abilitydizzy.gif]: Super Fist of the Nose Hair!!!
78/89      Speed_2
(Super Fist of the Nose Hair!!! has an equal chance of healing all monsters and creating Ugly Socks in all empty effect slots. afterwords, Super Fist of the Nose Hair!!! deals between 0 and 87 damage to each other monster, with a 4.5% chance of dealing 7 damage, 8.773% chance of 32 damage, 9.11023% chance of 28 damage, 0.9934% chance of 87 damage, 23.9% chance of 13 damage, and .37% chance of any other number. All monsters then have a chance equal to there mana cost devided by there life multiplied by the square root of there attack of being replaced with whatever symbiotic creature you would get from merging a 0/0 symbiote with him, then each monster gets a random statis effect, with a 12.16% chance of spell immune, 3.28% chance of unsacable, 1.29% chance of ability immune, 3.45% chance of fleating, 8.19% chance of face down, .003% chance of lifebar, 7.215% chance of quick hit, 2.98% chance of Boss, 16.33% chance of decoying, 7.77% chance of entrenching, 10.13% chance of poison, 10.225% of burn, and 16.887% chance of invisable attack. Each monster then has an additional 34.56923% chance of gaining has some cake. You then gain life equal to the cubed root of the total mana cost of all monsters in your hand devided by the total cost of all monsters in your graveyard devided by the total cost of the monsters in your opponent's grave + the total cost of all the effects in both graves, and your opponent looses dark mana equal to the amount of life you gained devided by the number of cards in your hand - your light mana and gains grey mana equal to the number of cards in both graveyards minus the number of cards in both decks. all monsters attack and life are averaged, then there attack is devided by the log of there mana cost, and there life multiplied by the ln of there attack. If the location is Aeon Weapon, draw cards equal to the number of cards in your opponent's deck devided by the number of cards on the field and in both players hands and discard cards equal to the number of cards in your opponent's hand. fill all empty monster slots with Shells. Bobobo's speed is changed to a random letter from Speed_5 to Speed_0. There is a .9826394723% chance that you loose and a .2078457% chance that you win)

Hey, if you could understand it, it wouldn't be Bobobo, now would it?

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12-02-2007, 11:07 AM
Post: #406
RE: Create-A-Card Competition
Eh, it's understandable, it's simple enough, it's just a bit long-winded.

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Eleni's Entertaining Exploits - Issue #12 - Actions / Discussion
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12-02-2007, 11:36 AM (This post was last modified: 12-02-2007 11:39 AM by *NightWind*.)
Post: #407
RE: Create-A-Card Competition
*random spectator pops in*

Hehe - I really liked your card Nacho - made me giggle with glee and joy. ^_^

(I'm one of those people who relies too much on calculators and can't do simple math without them. Secretly, I have a calculator beside me during CMC Icon_razz)

* *NightWind* dives back into spectator stands and peers out

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12-02-2007, 02:02 PM
Post: #408
RE: Create-A-Card Competition
I want to put some hunterXhunter cards up. So I will. Tomorrow, probably.

Obligatory Andriex quote Wrote:There's a track under you people, stay on it. Maybe, by some fucking miracle, we'll actually get shit done.
Dennis Kucinich Wrote:War is not inevitable. Peace is inevitable!
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12-08-2007, 06:55 PM
Post: #409
RE: Create-A-Card Competition
Not to many contestants this time. You'd think the broad topic would bring more people.

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12-08-2007, 11:44 PM
Post: #410
RE: Create-A-Card Competition
Jeez, Nacho, that is so damn Bobobo-bo!

Yeah, I got nothin'. Shonen isn't really my preference.

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12-10-2007, 01:09 AM
Post: #411
RE: Create-A-Card Competition
>_>

Now that the play's done I'll have the cards up in a day or two.

No, really, I swear.

Obligatory Andriex quote Wrote:There's a track under you people, stay on it. Maybe, by some fucking miracle, we'll actually get shit done.
Dennis Kucinich Wrote:War is not inevitable. Peace is inevitable!
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12-18-2007, 08:29 PM
Post: #412
RE: Create-A-Card Competition
...a day or two?

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12-18-2007, 08:33 PM
Post: #413
RE: Create-A-Card Competition
>_>

Fission Mailed!

Obligatory Andriex quote Wrote:There's a track under you people, stay on it. Maybe, by some fucking miracle, we'll actually get shit done.
Dennis Kucinich Wrote:War is not inevitable. Peace is inevitable!
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12-19-2007, 09:53 AM (This post was last modified: 12-23-2007 01:11 PM by Boss^Boss.)
Post: #414
RE: Create-A-Card Competition
Shonen jump, wahoo.  First one, I'm taking from the Japanese editions.

15[Image: dmana.gif]
Neuro Nougami
Call Unique Demon Detective
[Image: abilitypointer.gif][Image: abilitydizzy.gif]Consume mystery.
"Itadakimasu."
50/100
Speed_5

(ability reduces target monster's statline to 0/1, reveals all face-down cards and everything in opponents hand, then adds twice the targeted monster's mana cost onto Neuro's lifepoints)


And, of course, a more well-known character.

5[Image: lmana.gif] 5[Image: gmana.gif]
Z
Call Unique Neko Majin
(Lifebar)
(Wildcard)
[Image: abilitypointer.gif][Image: gmana.gif][Image: lmana.gif] Target monster takes 15 damage.
"Nekohameha!"
70/70
Speed_1

"So I hear you're the boss around here."
"No. Not just around here."
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12-19-2007, 05:04 PM (This post was last modified: 12-19-2007 09:58 PM by Kennisiou.)
Post: #415
RE: Create-A-Card Competition
Okay, so I had an idea.

Zero

LAST TIME ON DRAGONBALL Z!
cast spell
Discard a card, lose X life:
The exact effect of the last spell you played is copied and put
on to resolve. X is that spell's total mana cost * 3
"Last time on DRAGONBALL Z! Goku punched Vegeta"
"Why are they putting something so trivial in the recap"
"I think that's all that happened last episode."
Speed_0

How this would work is, say, you played reclam on the effect in the opponent's monster slot 3 and that was the last thing you did. Now they play another monster in that exact same slot. This spell plays reclam on that slot again. In situations like that, it's rarely useful and probably undercosted, but say you just did 150 damage to your opponent with feedback. This card does 150 damage to them again and makes them lose all of the mana they lost last time (if they managed to gain more between then and now). The spells effect resolves at the same speed that the spell would normally, so you can still be countered in both of these situations, it's just LAST TIME that cannot be countered.

Also, since this only copies the effect, you can use LAST TIME to cast spells with failure effects that won't have a failure effect (so you could cast an arm breaker that, if countered, wouldn't cause uncountering).

Zero

NEXT TIME ON DRAGONBALL Z!
cast spell
The topmost spell in your deck is put on the resolve stack,
you lose mana equal to its casting cost. That spell is put on the bottom of your
deck. (Failure: removes the top five cards from your deck)
"NEXT TIME ON DRAGONBALL Z! Goku finishes charging his Kamehameha, and...
...IT MISSES?"
"Why do I even watch this show? I should just watch the previews and recaps."
Speed_0

So this spell seems mostly useless, but... Not quite. Say you make a deck of 30 NEXT TIME, some strong gmana gen (non-spells), and one kerpow. Basically, you can keep playing that single kerpow as many times as you need (since NEXT TIME has no casting cost, if it uses another NEXT TIME you'll lose no mana and you'll be able to cast Kerpow as many times as you need just so long as you don't draw it before getting your first 9 mana.)

If these spells need a target, you get to choose what the target is before you put it on the stack.

Obligatory Andriex quote Wrote:There's a track under you people, stay on it. Maybe, by some fucking miracle, we'll actually get shit done.
Dennis Kucinich Wrote:War is not inevitable. Peace is inevitable!
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12-19-2007, 08:59 PM
Post: #416
RE: Create-A-Card Competition
They should have casting costs, for just the reason you specified below.

"For who knows what is good for a man in life, during the few and meaningless days he passes through like a shadow?
Who can tell him what will happen under the sun after he is gone?"
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12-19-2007, 09:58 PM
Post: #417
RE: Create-A-Card Competition
They have a niche use and are otherwise nearly useless. I really don't think it would be cool to have a couple of them in a deck and have them wind up doing nothing because you burned away all of your mana pulling up NEXT TIMEs.

The other one's casting cost is in life and discard. Also, it's so limited that giving it any cost would be... hurtful.

Although together you could use them to pull up a kerpow or something, then use any last times in hand to deal more damage. I think they do add a lot more power to the spells in the metagame, making it more feasible to kill the opponent with them. It's still highly combo-riffic, and has some failure options and vulnerabilities, but it's a lot better than nothing.

But I do see your point and I meant for there to be some failure penalty on NEXT TIME, so I'm putting one there. It "Fails" if you don't have the mana to cast the spell it pulls.

Obligatory Andriex quote Wrote:There's a track under you people, stay on it. Maybe, by some fucking miracle, we'll actually get shit done.
Dennis Kucinich Wrote:War is not inevitable. Peace is inevitable!
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01-02-2008, 03:42 AM (This post was last modified: 01-02-2008 11:11 AM by Santa Squid.)
Post: #418
RE: Create-A-Card Competition
3 [Image: lmana.gif]
Kamehameha!!!
Cast spell
(Requires: Control
of a hero)
create "Kamehameha" in target effect slot

Speed_1


zero
zero
Kamehameha
Create Effect
End turn: Remove
1 counter
Draw phase, has 0 cnt, control a hero, destroy Kamehameha: Deal 200 damage to opponent.

Speed_4
(starts with 10 counters, is a token)

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01-02-2008, 03:46 AM
Post: #419
RE: Create-A-Card Competition
3[Image: lmana.gif]
Shonen
Move to location
All female cards have 10 less attack and cannot attack
They're probably half naked, too.

"Let me finish, vicious white devil." -Said to me in real life.

[sXeAndriex] Get off your lazy fucking ass.
[Jessica_Stryker] happy? I'm on my knees now
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01-02-2008, 05:10 AM (This post was last modified: 01-04-2008 09:10 AM by Sol.)
Post: #420
RE: Create-A-Card Competition
Rosario+ vampire needs some love.

4[Image: lmana.gif]
zero
Tsukune
call unique Powerless Harem lead
if this is damaged while moka is on the feild reverse moka
If this is destroyed while reverse moka is on the feild add thrall tsukune to your hand
5/40

3[Image: dmana.gif]3[Image: lmana.gif]
zero
Thrall Tsukune
Call unique vampire thrall
aka: Tsukune
Speed attacker
quick hit
end of turn: reverts to original form, Reverse moka also reverts to original form(moka also reverts if this is destroyed)
70/50

6[Image: dmana.gif]
4[Image: dmana.gif]
Moka
Call unique Vampire
damages a creature: heals
[Image: abilitydizzy.gif](forgot how this was worded, but lokar guards ability for Tsukune)Speed_4
35/50

Reverse Moka
zero
zero
call unique Super Vampire
aka:moka
damages a creature: heals
80/80

I'm tired now but if I feel like it I'll do the three other heroine's cards

For those who have'nt read it rosario+ vampire is a rare shonen in that the female lead Moka does most of the fighting. Tsukune later on borrows Moka's power and becomes her thrall , enabling him short burst of power.

http://www.onemanga.com/Rosario-Vampire/
Also the anime starts up this month

PS. Damn you, "Bastard!" my favorite shonen does'nt run in weekly jump
edit: I completely forgot that bastard switched to a seinen maganzine
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