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[Nerf] Magnetic Wipe, [Boost] Distorting Haze [Finished]
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04-03-2009, 07:38 AM
(This post was last modified: 04-03-2009 07:41 AM by masamunemaniac.)
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
That's not to say that it couldn't be used in conjunction with dizziers of another colour, such as Kelar Sage, Sparks, or (probably most likely) SWIMSUIT!.
EDIT: I could see these being used in the same deck as Captured by SEVIL really (not specifically for comboing purposes).
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Eleni's Entertaining Exploits - Issue #12 - Actions / Discussion
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04-03-2009, 08:20 AM
(This post was last modified: 04-03-2009 08:20 AM by Sol.)
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
well yeah but still my point was even with the mana for dizzier creatures you could play a kill spell easily. Save on cards and on letting threats live.
Honestly I rarely play a dizzier on the same creature twice, and if I have Dizzier creatures, in my deck I'd rather use decelerator/accelerator to make them faster then their targets (oh and give myself access to SUPER FUN ZERO G and other fun allying cards that go with ability creatures).
Oh and really Sevil is nitch deck (decking the opponent[which is replaced by magnetic wipe in most draw/discard variants I see played, but thats beside the point])
Basically small speed reduction isn't a good boost on a dizzier card, Glue may be too powerful compared to freezeplay(never see this played anymore, though it's never been very popular) but I think glue is still a better way to go then speed decrease, unless it was something like Decrease speed to E which makes it dead vs other dizziers, all counterspells for abilities, and slower then effect D for the most part, which is worth the 4 mana in my opinion.
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04-03-2009, 09:08 AM
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
Still, bear in mind that Distorting Haze is supposed to be bad (just not terrible as it currently is). If it becomes better than or close to Super Freezeplay DX, then it's too powerful.
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Eleni's Entertaining Exploits - Issue #12 - Actions / Discussion
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04-03-2009, 09:37 AM
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Serith
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
Glue on monsters, as stated, isn't as good as dizzylocking as it doesn't stop beatsticks very well and ability monsters can still block and then get rid of their glue.
Glue on effects is a little better, but consider that if you're firing it off against effects, for just one more mana you could have blown the whole thing up anyways.
I have to agree with Sol that reducing speed on a dizzier spell that's already A speed isn't all that great.
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04-03-2009, 10:09 AM
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
Well yeah, but we're not changing the card to do just one or the other... the player gets the choice of doing either. It's like saying, why use Reclamation on an effect when for three (total) mana less and no drawback you can use Smash Hopes or Kelar Tremorcall? Some of the power comes in the choice - it's to be expected that neither choice alone is worth the full cost.
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Eleni's Entertaining Exploits - Issue #12 - Actions / Discussion
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04-03-2009, 10:22 AM
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Serith
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
At the same time, Reclamation is actual destruction, and while it is a bit overcosted and has a horrible drawback for hitting effects, it can actually get rid of them in a snap. Distorting Haze would be really helpful in gluing down ability effects, but there are a lot of nasty effects that aren't affected by that at all.
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04-03-2009, 10:34 AM
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
Well yeah, but they're the same effects that are already unaffected by the dizzying.
Look at it this way: For 1 mana more than Blur Effect, you get better than dizzy-lock vs effects (re the better effects having a cost with their use), and something between dizzy and dizzy-lock for monsters, and an extra speed rank (I'm pretending that Blur Effect is  for this).
This is far more than 1 mana should give, particularly given that Dark is supposed to be worse than Grey at dizzying.
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Eleni's Entertaining Exploits - Issue #12 - Actions / Discussion
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04-03-2009, 10:43 AM
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Serith
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
I feel that 1 mana makes a fairly big difference when it's on a utility spell you really want to be low-cost.
Would it be better if Distorting Haze was slow but with the added effect?
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04-03-2009, 10:54 AM
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
Better balance-wise than the current suggestion... but then I think I'd still prefer a straight minor boost to a boost/nerf.
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Eleni's Entertaining Exploits - Issue #12 - Actions / Discussion
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04-03-2009, 12:04 PM
(This post was last modified: 04-03-2009 12:05 PM by sXeAndriex.)
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sXeAndriex
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
Personally, I think both of the suggested abilities are pretty bad.
Reduction of speed remains about as useful as... not... being... useful. Sorry, head space is a little foggy today. I'll get to better analogies later.
Glue, while not bad... it seems not very dark, a very weird ability for the card, and a bit too powerful if the "dark is worse at dizzying" stuff is accurate.
At this juncture, I'm a bit more in favor of the generic dark add-on: direct damage. It would make the card more powerful, while not making it any better at dizzying.
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"Let me finish, vicious white devil." -Said to me in real life.
[sXeAndriex] Get off your lazy fucking ass.
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04-03-2009, 02:19 PM
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Dream
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
I'm with Andreix on that. Glue is a wierd effect to have on more than one card, and speed reduction seems a bit random.
Dark is about cruelty, right? Wouldn't it make sense if it could only deal with monsters, but did a fairly good job att that? Distorting haze sounds like it would confuse/blind someone - so how about dizzy and attack reduction?
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04-03-2009, 02:23 PM
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Serith
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
(04-03-2009 02:19 PM)Dream Wrote: I'm with Andreix on that. Glue is a wierd effect to have on more than one card, and speed reduction seems a bit random.
Dark is about cruelty, right? Wouldn't it make sense if it could only deal with monsters, but did a fairly good job att that? Distorting haze sounds like it would confuse/blind someone - so how about dizzy and attack reduction?
Glue is only a weird effect for other cards because it's called "Glue". It's a neat mechanic and I'd love to see it on more cards.
Confusing and blinding are more Light: dealing with a creature by reducing its effectiveness without actually killing it (see Pacificism, Light's strength at dizzying, etc). Dark would go right for the kill.
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04-03-2009, 02:55 PM
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E-mouse
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
Thinking some more, yeah, Spray Glue would be a HUGE boost and definitely excessive at A speed (the near-guaranteed effect dizzy lock more than makes up for losing dizzy locking on most creatures relative to Freezeplay). Even C might be too much.
I still don't think a haze would cause damage, especially considering the other Dark cards that are of similar theme.
2 speed rank decrease would be a nice throw-in, but I'm not sure if it would be effective.
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04-03-2009, 04:14 PM
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Santa Squid
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
(04-03-2009 02:23 PM)Serith Wrote: (04-03-2009 02:19 PM)Dream Wrote: I'm with Andreix on that. Glue is a wierd effect to have on more than one card, and speed reduction seems a bit random.
Dark is about cruelty, right? Wouldn't it make sense if it could only deal with monsters, but did a fairly good job att that? Distorting haze sounds like it would confuse/blind someone - so how about dizzy and attack reduction?
Glue is only a weird effect for other cards because it's called "Glue". It's a neat mechanic and I'd love to see it on more cards.
Confusing and blinding are more Light: dealing with a creature by reducing its effectiveness without actually killing it (see Pacificism, Light's strength at dizzying, etc). Dark would go right for the kill.
What Serith said. I'm sort of disappointed Glue is only on 1 card (besides Ofuda).
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Checking my list 8 times.
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04-03-2009, 09:22 PM
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
Could be a noxious/choking haze? Though I'll note that I don't like the idea of damaging the player - that makes no flavourful sense.
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Eleni's Entertaining Exploits - Issue #12 - Actions / Discussion
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04-03-2009, 09:36 PM
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sXeAndriex
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
Obviously someone doesn't live in the city.
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"Let me finish, vicious white devil." -Said to me in real life.
[sXeAndriex] Get off your lazy fucking ass.
[Jessica_Stryker] happy? I'm on my knees now
FML
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04-03-2009, 09:48 PM
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
Well no, I mean, the haze dizzying a monster without harming it, while its owner takes damage.
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Eleni's Entertaining Exploits - Issue #12 - Actions / Discussion
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04-03-2009, 09:54 PM
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sXeAndriex
He's Everywhere
Job 11:7 You can't escape him. You haven't got a chance.
Posts: 9,396
Group: Registered
CMC Name: Andriex
Status:
Joined: Jan 2005
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
As I said, obviously someone doesn't live in the city.
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"Let me finish, vicious white devil." -Said to me in real life.
[sXeAndriex] Get off your lazy fucking ass.
[Jessica_Stryker] happy? I'm on my knees now
FML
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04-03-2009, 11:47 PM
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E-mouse
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Fatmus
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
So smog is worse when you aren't sitting by the factory smokepipe?
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04-05-2009, 12:46 AM
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RE: [Nerf] Magnetic Wipe, [Boost] Distorting Haze
I suggest:
*Nerf Magnetic Wipe to C speed.
*Change Distorting Haze to "Dizzy target entity, your opponent discards a card" at A speed.
Note that this is a non-random discard.
IMO, this addition would make Haze fine.
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[20:39] sXeAndriex: Soloing as a priest is so much easier in real life
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