Whomper

I whomp things.
Posts: 2,137
Group: Retired Moderator
CMC Name: Whomper
Status:
Away
Joined: Apr 2005
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The CMC Pokèmon League
Welcome one and all to the CMC Pokèmon League!
This is a place where those who dare can challenge the league of CMC Gym Leaders to epic battles of Pokèmon, in an attempt to become the Champion of the CMC Pokèmon League!
This basically works like any other Pokèmon gym challenge. However, since this is actual PvP gaming, special rules will be put into place to provide a more difficult path for any who would dare to challenge the league.
I will be administrating the league, and as such will be appointing four Gym Leaders to begin this. Since this is also my idea, I intend to start out as one of the gym leaders. That leaves three positions left to fill. If you wish to apply to become a Gym Leader, please send a PM to me with the subject line "Gym Leader Application", and answer the following questions:
- What pokemon type will your gym be, and why? (Don't name pokemon you will be using unless it's part of the reason!)
- What city will your gym be located in?
- What will your badge be called?
- Why do you think you would make a great Gym Leader?
Applications will be accepted for one week, whereupon three Gym Leaders will be decided, and the games shall begin! If the league grows in size, more Gym Leaders may be considered. I'd honestly like to have eight, but I'm starting small here.
THE RULES
Basic League Rules
Quote:- 4th Generation settings must be used. (Diamond, Pearl, Platinum, Heart Gold, Soul Silver)
- Battles will be 6 on 6 Lv. 100 Matches.
- Both the gym leader and challenger are allowed substitutions.
- The first trainer to obtain all four badges will be crowned CMC League Champion.
- Any player obtaining all four badges afterwards must challenge the current Champion to obtain Champion status.
- A Gym Leader, after obtaining the other three badges, may step down from their position to challenge a replacement fourth Gym Leader, and then challenge for the title of Champion.
- A trainer may not be both Gym Leader and Champion.
- The Champion, while not restricted by type, is obligated to follow the code of the Gym Leaders regarding accessibility.
Gym Leader Accessibility Rules
Quote:Gym Leaders will be expected to maintain a minimum set of accessibility guidelines:
- Establish a thread in this subforum with the subject being the CMCPL acronym, followed by the name of your gym. (Ex.: CMCPL - Sunshine City Gym)
- Set at least one specific hour per week where anyone is free to challenge your gym, and post this in the first post of that thread along with your battling Friend Code.
- Challengers will challenge you in that thread, and are on a first-come-first-serve basis.
- Remain active. One hour a week may not be much, but it is still a commitment required of a Gym Leader.
- Encourage good sportsmanship. Remain unbiased and free from ultra-reactionary emotions, win or lose.
If it is determined that a Gym Leader is not fulfilling their duties properly, they can be closed down and replaced with another Gym upon decision of the administrator (me).
League Clauses
Quote:- Sleep/Freeze Clause -
Only one Pokemon may be asleep/frozen at the same time as another. You can, however, have one asleep and one frozen at the same time. Once one unfreezes, that Pokemon or another may be put back to sleep. Pokemon asleep due to the effects of Rest, Effect Spore, or accident do NOT count towards that limit. (Ex.: one trainer switches out a pokemon that was frozen by ice beam, and the other player used another ice beam on that swap-out turn, freezing a second pokemon)
- Dodge Clause -
Moves that increase or decrease evasion or accuracy are banned. (Ex.: Minimize, Lock-On, Sweet Scent, Sand Attack)
- OHKO Clause -
Moves that cause a One-Hit Knock Out are also banned. (Ex.: Guillotine, Fissure, Sheer Cold)
- Species Clause -
Each Pokemon on your team must be of a different species. A different Pokedex number means it's a different species.
- Hax Clause -
Luck-based items, a.k.a. "hax" items, may not be use. These are items that, through a percentage chance, give pokemon a special advantage. (Ex.: Quick Claw, Focus Band, Scope Lens, King's Rock, Razor Fang)
- Self-KO Clause -
If both players are down to their last Pokemon and one uses a move that kills itself, such as Explosion, Self-Destruct, Destiny Bond, or Memento, the trainer who used that move is considered the loser of the match.
- Uber Clause -
The following pokemon, considered "uber", may not be used in gym battles:
Code:
Arceus
Darkrai
Deoxys (all forms)
Dialga
Garchomp
Giratina (all forms)
Groudon
Ho-oh
Kyogre
Latias
Latios
Lugia
Manaphy
Mew
Mewtwo
Palkia
Rayquaza
Shaymin (all forms)
Wobbuffet
Wynaut
Please take note that this list includes some pokemon that are non-legendary, and omits some that are legendary.
Let it be known that both challenging trainers AND Gym Leaders must follow these clauses set forth, or that trainer/leader will be disqualified.
Gym Leader Insurance Policy
Quote:Because of the aforementioned extra challenge in a PvP format, Gym Leaders will be given special handicaps to prevent instaloss, thus adding extra challenge and cultivating fairness. These allowances are as follows:
- Tweak Rules -
A Gym Leader, at his or her discretion, may institute up to three custom rules for their gym WITHIN REASON. (Ex.: 3 on 3 match instead of 6 on 6 match, only one item type allowed per pokemon, only one KO move allowed per team, etc.) If made, the Gym Leader must also follow those rules and display them prominently in the first post of their Gym Thread.
- Wildcard Pokemon -
A Gym Leader is allowed one wildcard pokemon per two gym type pokemon, rounded down. (Ex.: 6v6 = 2 wildcard; 5v5-4v4-3v3 = 1 wildcard; 2v2 or lower will not be allowed.) A wildcard pokemon is a pokemon that does not match the gym's type.
- Challenger Pokemon Restriction -
A Challenger may only have two of any type of pokemon that would have an advantage over a gym's type, and dual-type pokemon count once towards each type. (Ex.: a Normal type gym could not be challenged by more than two rock, ghost and steel pokemon, but could be challenged by two of each.)
- Challenger Move Restriction -
Of the 24 moves available over 6 pokemon, a Challenger may only have up to 4 of each movetype that would be super effective against the gym, with the exception of Normal and Electric gyms, where 6 are allowed. (Ex.: an ice type gym could not be challenged with more than four fire, fighting, rock or steel moves, but could be challenged with up to four of each [16 total moves in this instance].)
Questions or Comments about any of this should go in this thread. The application period is NOW OPEN!
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